Interview Guide for

UX Designer

This comprehensive interview guide provides a structured framework for evaluating UX Designer candidates. Based on best practices in behavioral interviewing, this guide helps hiring teams conduct thorough assessments focused on past behaviors, portfolio evaluation, and job-specific competencies to find the most qualified UX design talent.

How to Use This Guide

This interview guide is designed to help you conduct consistent, thorough interviews with UX Designer candidates. Here's how to make the most of it:

  • Preparation: Review the guide before interviews to familiarize yourself with questions and competencies
  • Consistency: Ask the same core questions to all candidates for fair comparison
  • Documentation: Take detailed notes during interviews on specific examples shared by candidates
  • Independent evaluation: Form your own opinions before discussing with the team
  • Follow-up questions: Dig deeper with follow-up questions to get beyond rehearsed answers
  • Portfolio focus: Pay special attention to the portfolio review section as it's critical for UX roles

For more effective interviews, consider using Yardstick's Interview Orchestrator to design and execute interviews that deliver consistent results. You can also find additional interview questions or learn more about how to conduct a job interview on our website.

Job Description

About [Company]

[Company] is a [Industry] company based in [Location] that is dedicated to creating exceptional user experiences through innovative design and technology.

The Role

🔍 UX Designer

We're looking for a talented, user-focused UX Designer to join our growing team. In this role, you'll help shape our product experiences by conducting user research, creating wireframes and prototypes, and collaborating closely with cross-functional teams to deliver intuitive, accessible, and delightful designs that solve real user problems.

Key Responsibilities

  • Conduct user research and synthesize findings to inform design decisions
  • Create user flows, wireframes, and interactive prototypes
  • Collaborate with product managers, developers, and other stakeholders
  • Design intuitive, accessible interfaces that meet business goals and user needs
  • Participate in user testing and iterate based on feedback
  • Contribute to and maintain our design system
  • Present and defend design decisions with clear rationale
  • Stay current with UX trends, tools, and best practices

What We're Looking For

  • 💡 Design Thinking Skills: Ability to understand user needs and translate them into effective designs
  • 🔄 Adaptability: Flexibility to iterate based on feedback and evolving requirements
  • 🤝 Collaboration: Experience working effectively with cross-functional teams
  • 📊 Data-Driven Approach: Using research and analytics to inform design decisions
  • 🎯 Problem-Solving Skills: Creative approach to addressing complex design challenges

Experience in the following areas is highly valued:

  • Experience with design tools (Figma, Sketch, Adobe XD, etc.)
  • Understanding of user research methodologies
  • Knowledge of accessibility standards and inclusive design
  • Portfolio demonstrating thoughtful design process and solutions

Why Join [Company]

At [Company], we believe in creating products that truly enhance people's lives through thoughtful design. You'll be joining a collaborative team that values innovation, continuous learning, and user-centered thinking.

  • Competitive compensation: [Pay Range]
  • Comprehensive benefits package including health, dental, and vision insurance
  • Professional development opportunities
  • Flexible work arrangements
  • Collaborative, creative work environment

Hiring Process

We've designed our interview process to be thorough yet efficient, giving you opportunities to showcase your skills while also learning about our team:

  1. Initial Phone Screen: A 30-minute conversation with our recruiter to discuss your background and interest
  2. Portfolio Review: A 60-minute session where you'll walk us through your design work and process
  3. Design Exercise: A take-home assignment followed by a presentation to the team
  4. Team Interview: Meet with cross-functional team members to discuss collaboration and technical skills
  5. Final Decision: We aim to make decisions quickly after completing all interviews

Ideal Candidate Profile (Internal)

Role Overview

The UX Designer will be responsible for creating intuitive, engaging, and accessible user experiences across our digital products. They will collaborate with cross-functional teams to translate user needs and business requirements into effective design solutions. This role requires both creative and analytical thinking with a focus on user empathy and problem-solving.

Essential Behavioral Competencies

Design Thinking - Ability to apply a user-centered approach to problem-solving, involving empathy, ideation, prototyping, and testing to create solutions that meet user needs while achieving business goals.

Collaboration - Effectively working with diverse team members across disciplines, incorporating feedback constructively, and communicating design decisions clearly to stakeholders.

Problem-Solving - Ability to identify, analyze, and resolve complex design challenges through systematic thinking, creativity, and innovation.

Adaptability - Flexibility to adjust to changing requirements, iterate based on feedback, and embrace new tools, methodologies, and design approaches.

Communication - Clearly articulating design decisions, presenting work effectively, and translating technical concepts for non-technical audiences.

Desired Outcomes

  1. Design and implement user interfaces that increase user satisfaction metrics by 20% within the first year.
  2. Establish or contribute to a cohesive design system that improves design consistency and development efficiency within 6 months.
  3. Reduce usability issues by 30% through iterative design improvements based on user research and testing.
  4. Successfully collaborate on 3-4 major product initiatives per year, working closely with product and engineering teams.
  5. Contribute to improved product adoption rates through intuitive onboarding experiences and user-centered feature design.

Ideal Candidate Traits

  • Strong portfolio demonstrating end-to-end design process and problem-solving approach
  • Experience conducting user research and applying insights to design solutions
  • Proficiency with modern design tools (Figma, Sketch, Adobe XD, etc.)
  • Understanding of accessibility standards and inclusive design practices
  • Ability to work both independently and collaboratively in a fast-paced environment
  • Experience with or understanding of the design constraints in our industry
  • Growth mindset with eagerness to learn and adapt to new challenges
  • Data-driven approach to design decisions while maintaining creativity
  • Strong visual design sensibilities with attention to detail

Screening Interview

Directions for the Interviewer

This initial screening interview aims to quickly assess if the candidate has the basic qualifications and potential to be a strong UX Designer at [Company]. Focus on their background, portfolio highlights, and understanding of UX fundamentals. Keep the conversation flowing naturally while covering all key questions. Allow 5-10 minutes at the end for the candidate to ask questions.

Take notes on specific examples the candidate shares, particularly around their design process, collaboration experiences, and problem-solving approach. These notes will help determine if they should move to the next interview stage.

Directions to Share with Candidate

"Today's conversation will last about 30 minutes. I'd like to learn more about your background in UX design, discuss some highlights from your portfolio, and understand your approach to the design process. There will be time at the end for any questions you have about the role or [Company]. This is just the first step in our process, and we'll be focusing on your overall experience and how you approach design challenges."

Interview Questions

Tell me about your background and how you got into UX design. What aspects of UX design are you most passionate about?

Areas to Cover

  • Career path and education
  • Motivation for pursuing UX design
  • Areas of specialty or interest (research, interaction design, information architecture, etc.)

Possible Follow-up Questions

  • What was your first UX project or role like?
  • How has your approach to UX design evolved over time?
  • What excites you most about the current state of UX design?

Can you briefly describe 1-2 projects from your portfolio that you're particularly proud of and why?

Areas to Cover

  • Type of projects and their complexity
  • Their specific role and contributions
  • Design challenges they overcame
  • Impact of their work

Possible Follow-up Questions

  • What was the most challenging aspect of this project?
  • How did you measure the success of this design?
  • What would you do differently if you could approach this project again?

Walk me through your typical design process. How do you approach a new UX project from start to finish?

Areas to Cover

  • Research methodologies
  • How they define problems
  • Ideation and prototyping approach
  • Testing and iteration process
  • Implementation and handoff

Possible Follow-up Questions

  • How do you adapt your process for different types of projects or constraints?
  • How do you incorporate user feedback into your designs?
  • How do you balance user needs with business requirements?

What design tools are you proficient in, and how do you choose which tools to use for different aspects of your work?

Areas to Cover

  • Design software expertise (Figma, Sketch, Adobe XD, etc.)
  • Prototyping tools
  • Research and testing tools
  • Knowledge of design systems

Possible Follow-up Questions

  • How quickly do you adapt to new tools?
  • How do you use these tools to collaborate with others?
  • What tools do you use for user research or testing?

Describe a situation where you had to defend a design decision to stakeholders or team members who disagreed with your approach.

Areas to Cover

  • Communication style
  • How they handle conflict
  • Their use of data or research to support decisions
  • Flexibility vs. standing ground

Possible Follow-up Questions

  • What was the outcome of the situation?
  • How did you incorporate feedback while maintaining design integrity?
  • What did you learn from this experience?

How do you stay updated on UX trends and continue developing your skills?

Areas to Cover

  • Professional development activities
  • Industry resources they follow
  • Learning habits
  • Networking or community involvement

Possible Follow-up Questions

  • What's a recent trend or development in UX that you find interesting?
  • How have you implemented something new you've learned recently?
  • How do you distinguish between trends and lasting practices?

If we contacted your previous colleagues, what would they say are your strengths and areas for improvement as a UX designer?

Areas to Cover

  • Self-awareness
  • Interpersonal skills
  • Technical strengths
  • Growth areas

Possible Follow-up Questions

  • How are you working to improve in those areas?
  • Can you give an example of how your strengths contributed to a successful project?
  • How do you handle feedback on your work?

Interview Scorecard

Design Thinking

  • 0: Not enough information gathered
  • 1: Limited understanding of user-centered design; focuses primarily on aesthetics
  • 2: Basic understanding of user-centered design but inconsistent application
  • 3: Strong user-centered approach with evidence of empathy and problem-solving
  • 4: Exceptional design thinking with sophisticated understanding of user needs and business goals

Collaboration

  • 0: Not enough information gathered
  • 1: Prefers working independently; limited experience with cross-functional teams
  • 2: Works with others but may struggle with incorporating feedback
  • 3: Effective collaborator with good communication skills and openness to feedback
  • 4: Outstanding collaboration skills; builds consensus and elevates team performance

Portfolio Quality

  • 0: Not enough information gathered
  • 1: Basic portfolio with limited depth or unclear process
  • 2: Solid work but lacks distinctive problem-solving or innovation
  • 3: Strong portfolio demonstrating clear process and effective solutions
  • 4: Exceptional portfolio showing mastery of UX principles and innovative thinking

Technical Skills

  • 0: Not enough information gathered
  • 1: Limited proficiency with essential design tools
  • 2: Competent with standard tools but limited breadth
  • 3: Proficient with multiple tools and methodologies
  • 4: Advanced technical skills across various tools and processes

Outcome: Design and implement user interfaces that increase user satisfaction metrics

  • 0: Not enough information gathered
  • 1: Limited ability to impact user satisfaction through design
  • 2: Some understanding of how design affects user satisfaction
  • 3: Strong approach to designing for user satisfaction with evidence of success
  • 4: Exceptional track record of creating designs that significantly improve user satisfaction

Final Recommendation

  • 1: Strong No Hire - Does not meet our basic requirements
  • 2: No Hire - Meets some requirements but significant concerns exist
  • 3: Hire - Meets our requirements and would be a good addition to the team
  • 4: Strong Hire - Exceeds our requirements and would be an exceptional addition

Portfolio Review

Directions for the Interviewer

The portfolio review is one of the most critical parts of assessing a UX Designer. This session allows you to evaluate not just the quality of their work, but their thought process, problem-solving abilities, and how they communicate about design. Ask the candidate to share their screen and walk you through 2-3 projects in depth.

Pay attention to:

  • How they frame problems and design challenges
  • Their research methods and how they incorporate user insights
  • Their design process and iteration
  • How they measure success
  • Their role in each project and collaboration with others
  • The clarity of their presentation and explanation

Take detailed notes on specific examples that demonstrate the candidate's competencies. Probe deeply with follow-up questions to go beyond surface-level explanations.

Directions to Share with Candidate

"In this 60-minute session, I'd like you to walk me through 2-3 projects from your portfolio that best showcase your UX design process and skills. For each project, please cover the problem you were trying to solve, your research approach, your design process including iterations, and the outcomes or impact. I'm particularly interested in understanding your thought process, how you collaborated with others, and how you approached challenges. I'll ask questions throughout, and we'll leave time at the end for any questions you might have."

Interview Questions

Before we dive into specific projects, can you briefly describe how you organize your design process and what methodologies you typically employ?

Areas to Cover

  • Overall design philosophy
  • Frameworks or methodologies they follow
  • How they balance structure with flexibility

Possible Follow-up Questions

  • How do you adapt your process for different types of projects?
  • How has your process evolved over time?
  • Where do you typically spend the most time in your process?

Please walk me through the first project, starting with the problem statement and your approach.

Areas to Cover

  • Problem definition and business context
  • Research methods and key insights
  • How they translated research into design solutions
  • Design iterations and decision-making
  • Final solution and implementation
  • Results and impact

Possible Follow-up Questions

  • What constraints did you face in this project?
  • What were the most significant insights from your research?
  • How did you validate your design decisions?
  • What would you do differently if you could do this project again?
  • How did you collaborate with other team members on this project?

For this design, how did you ensure it would be accessible to users with different abilities?

Areas to Cover

  • Knowledge of accessibility guidelines (WCAG, etc.)
  • Specific accessibility considerations in their design
  • Testing methods for accessibility
  • Trade-offs made between aesthetics and accessibility

Possible Follow-up Questions

  • What accessibility tools or resources do you typically use?
  • Have you worked with users with disabilities during testing?
  • How do you balance accessibility requirements with other design constraints?

Tell me about a project where you had to make significant changes based on user feedback or testing. What was that process like?

Areas to Cover

  • Testing methodologies
  • How they interpret user feedback
  • Willingness to iterate and make changes
  • Problem-solving when original designs don't work

Possible Follow-up Questions

  • What specific feedback led to the biggest design changes?
  • How did you present these changes to stakeholders?
  • What did you learn from this experience about your initial assumptions?

I notice you used [specific design element/pattern] in this project. Can you explain your rationale for that decision?

Areas to Cover

  • Design decision-making process
  • Knowledge of UI patterns and best practices
  • How they balance innovation with conventions

Possible Follow-up Questions

  • Did you consider alternative approaches?
  • How did you test this specific element with users?
  • How does this align with current design trends or best practices?

How did you collaborate with developers to implement this design? Were there any technical constraints you had to work within?

Areas to Cover

  • Understanding of technical limitations
  • Communication with technical team members
  • Flexibility in adapting designs for technical feasibility
  • Handoff process and documentation

Possible Follow-up Questions

  • How do you typically document your designs for development?
  • Have you ever had to compromise on a design due to technical constraints?
  • What have you learned about working effectively with developers?

What metrics or criteria were used to evaluate the success of this project? What were the results?

Areas to Cover

  • Understanding of business and user success metrics
  • Data-driven approach to design
  • Impact measurement
  • Awareness of business outcomes

Possible Follow-up Questions

  • Were there any unexpected outcomes?
  • How did you use these metrics to inform future designs?
  • What would you measure differently in hindsight?

Interview Scorecard

Design Process

  • 0: Not enough information gathered
  • 1: Disorganized process; lacks structured approach to problem-solving
  • 2: Basic process in place but lacks depth or rigor
  • 3: Strong, thoughtful process with clear methodology and iteration
  • 4: Exceptional process that balances structure with flexibility and shows mastery of UX methods

Research & User Understanding

  • 0: Not enough information gathered
  • 1: Minimal research; design decisions based primarily on assumptions
  • 2: Basic research conducted but limited application to design solutions
  • 3: Thorough research with clear connection between insights and design decisions
  • 4: Sophisticated research approach with deep user understanding that drives innovation

Visual & Interaction Design Skills

  • 0: Not enough information gathered
  • 1: Basic design skills with limited attention to detail or consistency
  • 2: Competent design work but lacks distinctiveness or sophistication
  • 3: Strong design skills with attention to detail and cohesive solutions
  • 4: Exceptional design talent with mastery of visual hierarchy, interaction patterns, and innovation

Problem-Solving Abilities

  • 0: Not enough information gathered
  • 1: Simplistic approach to problems; solutions lack depth
  • 2: Addresses obvious problems but misses more complex issues
  • 3: Thoughtful problem-solving with creative and effective solutions
  • 4: Exceptional ability to identify and solve complex problems with innovative approaches

Outcome: Establish or contribute to a cohesive design system

  • 0: Not enough information gathered
  • 1: Limited understanding or experience with design systems
  • 2: Basic knowledge of design systems but limited practical application
  • 3: Strong experience creating or contributing to design systems with good results
  • 4: Exceptional expertise in design systems that significantly improved consistency and efficiency

Outcome: Reduce usability issues through iterative design improvements

  • 0: Not enough information gathered
  • 1: Limited evidence of iteration or improvement based on feedback
  • 2: Some iteration but without clear methodology or results
  • 3: Strong iterative approach with measurable improvements to usability
  • 4: Exceptional ability to identify usability issues and implement effective improvements

Final Recommendation

  • 1: Strong No Hire - Portfolio does not meet our quality standards
  • 2: No Hire - Portfolio shows some promise but significant concerns exist
  • 3: Hire - Strong portfolio that demonstrates required skills and competencies
  • 4: Strong Hire - Exceptional portfolio that shows mastery and innovation

Design Exercise

Directions for the Interviewer

The design exercise allows you to see how the candidate approaches a realistic UX challenge and presents their work. This gives you insight into their process, problem-solving abilities, and communication skills. The exercise should be challenging enough to demonstrate skills but not so complex that it requires excessive time.

Before the interview:

  1. Send the design brief to the candidate 2-3 days before the presentation
  2. Provide clear expectations about the deliverables and presentation format
  3. Emphasize that you're evaluating their process as much as the final design

During the presentation:

  1. Allow the candidate to present uninterrupted for 20-25 minutes
  2. Ask questions to understand their thinking and decision-making
  3. Evaluate both the quality of their solution and their ability to communicate their process

Directions to Share with Candidate

"As part of our interview process, we'd like you to complete a design exercise that reflects the type of challenges you might face in this role. You'll have 2-3 days to work on this before presenting your solution to our team in a 45-minute session.

Design Brief:

Design an onboarding experience for new users of [Company's product/service or a similar product in our space]. Your solution should help users understand the value of the product and guide them through initial setup and key features.

Deliverables:

  1. A presentation of your design process (research, ideation, design decisions)
  2. Key user flows and wireframes
  3. Visual designs or interactive prototype of the solution
  4. Explanation of how you would test and iterate on this design

Please limit your time spent on this exercise to approximately 4-6 hours. We value a thoughtful process over pixel-perfect designs. During your presentation, you'll have 20-25 minutes to walk us through your solution, followed by Q&A."

Interview Questions

Walk us through your understanding of the problem and how you approached this design challenge.

Areas to Cover

  • Problem definition and understanding of objectives
  • Research or information gathering approach
  • Design strategy and thinking process

Possible Follow-up Questions

  • What assumptions did you make about the users?
  • What were the key insights that informed your design direction?
  • What constraints did you identify or establish for yourself?

Explain the key decisions you made in your design solution and the rationale behind them.

Areas to Cover

  • Decision-making process
  • Design principles applied
  • Prioritization of features or content
  • Rationale for visual and interaction design choices

Possible Follow-up Questions

  • How did you prioritize which features to include in the onboarding?
  • What alternatives did you consider before landing on this approach?
  • How does this design address different user types or knowledge levels?

How would you measure the success of this onboarding experience?

Areas to Cover

  • Understanding of appropriate metrics
  • Both quantitative and qualitative measures
  • Alignment with business goals
  • User satisfaction indicators

Possible Follow-up Questions

  • What would you consider a "good" completion rate for this onboarding?
  • How would you collect user feedback on this experience?
  • What long-term metrics might indicate a successful onboarding?

What challenges did you encounter during this exercise, and how did you address them?

Areas to Cover

  • Problem-solving approach
  • Adaptability and creative thinking
  • Time management and prioritization
  • Self-awareness

Possible Follow-up Questions

  • What would you do differently if you had more time?
  • Were there any aspects you found particularly challenging to design?
  • How did you decide what to focus on given the time constraints?

How would you test this design with users, and what aspects would you be most interested in validating?

Areas to Cover

  • Testing methodology
  • Key areas of uncertainty or risk
  • Openness to feedback and iteration
  • Research planning

Possible Follow-up Questions

  • What specific questions would you want to answer through testing?
  • How would you incorporate feedback from testing?
  • What aspects of the design are you most uncertain about?

How would you adapt this onboarding experience for different platforms (mobile vs. desktop) or user segments?

Areas to Cover

  • Responsive design thinking
  • Platform-specific considerations
  • User segmentation understanding
  • Adaptability of the core design

Possible Follow-up Questions

  • What elements would need to change most for mobile users?
  • How might the experience differ for experienced users versus novices?
  • What considerations would you have for accessibility?

Interview Scorecard

Problem Understanding

  • 0: Not enough information gathered
  • 1: Misinterpreted or oversimplified the design challenge
  • 2: Basic understanding but missed important nuances
  • 3: Thorough understanding with appropriate prioritization
  • 4: Exceptional insight into the problem with nuanced understanding of user needs

Design Process

  • 0: Not enough information gathered
  • 1: Minimal process; jumped directly to solutions
  • 2: Basic process but limited exploration or iteration
  • 3: Strong process with clear methodology and thoughtful exploration
  • 4: Exceptional process demonstrating depth, creativity, and strategic thinking

Solution Quality

  • 0: Not enough information gathered
  • 1: Solution does not effectively address the design challenge
  • 2: Workable solution but lacks refinement or innovation
  • 3: High-quality solution that effectively addresses user needs
  • 4: Exceptional solution that balances innovation with usability

Presentation Skills

  • 0: Not enough information gathered
  • 1: Unclear presentation; difficulty articulating design decisions
  • 2: Adequate presentation but lacks compelling narrative or rationale
  • 3: Clear, well-structured presentation with solid rationale
  • 4: Outstanding presentation that demonstrates excellent communication and persuasion skills

Outcome: Successfully collaborate on product initiatives

  • 0: Not enough information gathered
  • 1: Limited evidence of collaborative approach or team-oriented thinking
  • 2: Some consideration of collaboration but primarily focused on individual contribution
  • 3: Strong demonstration of collaborative mindset and cross-functional thinking
  • 4: Exceptional approach that shows how they would elevate team performance

Outcome: Contribute to improved product adoption rates

  • 0: Not enough information gathered
  • 1: Limited focus on adoption or user engagement in design solution
  • 2: Basic understanding of adoption factors but limited strategic application
  • 3: Strong solution that clearly addresses adoption and engagement challenges
  • 4: Exceptional strategic approach to improving adoption through thoughtful design

Final Recommendation

  • 1: Strong No Hire - Exercise reveals significant skill gaps or misalignment
  • 2: No Hire - Exercise shows some promise but important concerns remain
  • 3: Hire - Strong performance on exercise that meets our expectations
  • 4: Strong Hire - Exceptional performance that exceeds our expectations

Team Interview

Directions for the Interviewer

This interview focuses on the candidate's ability to work effectively with cross-functional teams. It evaluates their collaboration skills, communication style, and how they handle stakeholder input. The panel should include people the candidate would work with regularly, such as product managers, developers, and other designers.

Structure the interview as a combination of behavioral questions and scenario-based discussions. Each interviewer should focus on different aspects of collaboration and technical skills based on their own role.

Take notes on how the candidate:

  • Articulates their ideas and process
  • Responds to different perspectives
  • Demonstrates technical knowledge
  • Shows adaptability and openness to feedback

Allow time for each interviewer to ask questions, and ensure the candidate has time to ask questions of the team.

Directions to Share with Candidate

"This 60-minute interview will give you a chance to meet with several team members you'd be working with in this role. We'll ask questions about your collaboration experiences, technical approach, and how you handle various design scenarios. Each team member will focus on different aspects relevant to their role. This is also an opportunity for you to learn more about our team dynamics and how we work together, so please feel free to ask questions."

Interview Questions

Product Manager Questions:

Tell us about a time when you had to balance user needs with business requirements or technical constraints. How did you approach this challenge?

Areas to Cover

  • Decision-making process
  • Prioritization skills
  • Stakeholder management
  • Compromise and negotiation

Possible Follow-up Questions

  • What factors did you consider when making trade-offs?
  • How did you communicate these decisions to different stakeholders?
  • What was the outcome of your approach?

How do you typically collaborate with product managers throughout the design process?

Areas to Cover

  • Communication style
  • Understanding of product development lifecycle
  • Expectations of product managers
  • Feedback incorporation

Possible Follow-up Questions

  • At what points in your process do you involve product managers?
  • How do you handle disagreements about product direction?
  • What information do you need from product managers to be successful?

Developer Questions:

Describe your experience working with development teams. How do you ensure your designs are implemented as intended?

Areas to Cover

  • Technical understanding
  • Documentation and specifications
  • Handoff process
  • Developer relationships

Possible Follow-up Questions

  • How detailed are your specifications for developers?
  • How do you handle technical limitations that affect your designs?
  • What tools do you use for design handoff?

Tell us about a time when technical constraints required you to change your design. How did you adapt?

Areas to Cover

  • Flexibility and adaptability
  • Technical awareness
  • Problem-solving approach
  • Collaboration with engineers

Possible Follow-up Questions

  • How did you learn about these constraints?
  • What alternatives did you explore?
  • How did this experience change how you approach design?

UX/Design Team Questions:

How do you approach giving and receiving design feedback?

Areas to Cover

  • Communication style
  • Openness to criticism
  • Constructive feedback skills
  • Design critique process

Possible Follow-up Questions

  • How do you handle feedback you disagree with?
  • What makes feedback most valuable to you?
  • How do you ensure your feedback to others is constructive?

How do you stay aligned with other designers to ensure consistency across products?

Areas to Cover

  • Design system usage
  • Collaboration with design team
  • Documentation practices
  • Consistency mechanisms

Possible Follow-up Questions

  • What's your experience with design systems?
  • How do you balance consistency with innovation?
  • How do you handle divergent design approaches within a team?

General Collaboration Questions:

Describe a situation where you had to influence stakeholders to adopt your design approach. What strategies did you use?

Areas to Cover

  • Persuasion skills
  • Communication of design rationale
  • Stakeholder management
  • Confidence and conviction

Possible Follow-up Questions

  • How did you present your ideas?
  • What objections did you encounter and how did you address them?
  • What was the outcome of your influence attempt?

Tell us about a project where you had to work under tight deadlines or changing requirements. How did you manage this situation?

Areas to Cover

  • Time management
  • Adaptability
  • Prioritization
  • Stress management

Possible Follow-up Questions

  • How did you prioritize your work?
  • What compromises did you have to make?
  • How did you communicate challenges to the team?

Interview Scorecard

Collaboration

  • 0: Not enough information gathered
  • 1: Prefers working independently; limited team orientation
  • 2: Works adequately with others but may struggle with integration
  • 3: Strong collaborator who works effectively across disciplines
  • 4: Exceptional team player who elevates group performance and builds consensus

Communication

  • 0: Not enough information gathered
  • 1: Difficulty articulating ideas or rationale; unclear communication
  • 2: Adequate communication but lacks precision or persuasiveness
  • 3: Clear, effective communication with good listening skills
  • 4: Outstanding communicator who adapts style to audience and builds understanding

Technical Knowledge

  • 0: Not enough information gathered
  • 1: Limited understanding of technical considerations
  • 2: Basic technical knowledge but gaps in important areas
  • 3: Strong technical understanding relevant to UX implementation
  • 4: Exceptional technical knowledge with deep understanding of development constraints

Adaptability

  • 0: Not enough information gathered
  • 1: Rigid approach; difficulty adjusting to feedback or constraints
  • 2: Can adapt when necessary but prefers established processes
  • 3: Flexible and open to change with positive attitude
  • 4: Exceptionally adaptable; thrives in changing environments and sees constraints as creative opportunities

Outcome: Successfully collaborate on product initiatives

  • 0: Not enough information gathered
  • 1: Limited evidence of successful collaboration on complex initiatives
  • 2: Some successful collaboration but with limited scope or impact
  • 3: Strong history of effective collaboration on significant initiatives
  • 4: Exceptional track record of driving successful collaborations with substantial impact

Outcome: Contribute to improved product adoption rates

  • 0: Not enough information gathered
  • 1: Limited understanding of how design affects adoption
  • 2: Basic awareness of adoption factors but limited strategic application
  • 3: Strong approach to designing for adoption with evidence of success
  • 4: Exceptional strategic thinking about adoption with demonstrated results

Final Recommendation

  • 1: Strong No Hire - Significant concerns about team fit or collaboration
  • 2: No Hire - Some positive qualities but important concerns remain
  • 3: Hire - Strong team fit with good collaboration skills
  • 4: Strong Hire - Exceptional team player who would enhance our culture

Debrief Meeting

Directions for Conducting the Debrief Meeting

Schedule the debrief meeting within 24-48 hours of completing all interviews while impressions are still fresh. Include all interviewers from each stage of the process. Begin by reviewing the key competencies and desired outcomes for the UX Designer role to ground the discussion.

Have each interviewer present their findings independently before opening to general discussion. Start with numerical ratings for each competency, followed by specific observations and examples. Look for patterns across interviews and any discrepancies in assessments that need to be addressed.

Encourage open discussion and different viewpoints. Remember that the goal is not consensus on every point but a comprehensive understanding of the candidate's strengths and weaknesses.

Focus the discussion on evidence-based assessments rather than gut feelings. Discuss specific examples from the interviews that demonstrate competencies or raise concerns. Weigh portfolio quality and design skills heavily, as these are fundamental to success in this role.

Questions to Guide the Debrief Meeting

  1. What were the candidate's greatest strengths based on portfolio, design exercise, and interviews?
  2. What concerns or areas for improvement did you observe?
  3. How well did the candidate's design process align with our team's approach?
  4. Based on the portfolio review and design exercise, how would you rate the candidate's design skills compared to our current team?
  5. How did the candidate respond to feedback during the interviews?
  6. What evidence did we see of the candidate's ability to collaborate effectively with cross-functional teams?
  7. How well did the candidate demonstrate the essential competencies for this role (Design Thinking, Collaboration, Problem-Solving, Adaptability, Communication)?
  8. Do we believe the candidate would be able to achieve the desired outcomes we've established for this role?
  9. Is there anything further we need to investigate before making a decision?
  10. Has anyone changed their hire/no-hire recommendation after hearing others' perspectives?
  11. If we decide to move forward, what onboarding support or mentorship might this candidate need to succeed?
  12. If we decide not to move forward, should we consider this candidate for other roles or reconsider them in the future?

Reference Calls

Directions for Conducting Reference Checks

Reference checks are a critical final step in validating the candidate's past performance and work style. Request 2-3 professional references from the candidate, preferably including at least one direct manager and one colleague or cross-functional team member.

Prepare for the call by reviewing your notes from the interviews, focusing on any areas you want to verify or explore further. When contacting references, introduce yourself and explain the role the candidate is being considered for.

Use a consistent set of questions for all references to allow for comparison, but be prepared to ask follow-up questions based on the reference's responses. Pay particular attention to how the reference describes the candidate's design process, collaboration style, and impact on projects.

Take detailed notes during the conversation, and look for specific examples rather than general impressions. Consider both what is said and what might be omitted or downplayed.

Questions for Reference Checks

How did you work with [Candidate], and for how long?

How would you describe [Candidate]'s strengths as a UX Designer?

Can you describe a specific project where [Candidate] made a significant impact? What was their role and contribution?

How would you describe [Candidate]'s design process and problem-solving approach?

How effectively does [Candidate] collaborate with cross-functional teams, particularly with developers, product managers, and other stakeholders?

How does [Candidate] handle feedback on their work, particularly when there are conflicting opinions?

Can you describe how [Candidate] approaches user research and incorporates insights into their designs?

How would you rate [Candidate]'s technical skills and proficiency with design tools?

What areas would you suggest [Candidate] focus on for professional growth?

Would you enthusiastically hire or work with [Candidate] again? Why or why not?

Reference Check Scorecard

Design Skills & Process

  • 0: Not enough information gathered
  • 1: Reference expressed concerns about design quality or process
  • 2: Reference described adequate but unremarkable design skills
  • 3: Reference highlighted strong design skills and effective process
  • 4: Reference enthusiastically praised exceptional design talent and sophisticated process

Collaboration & Communication

  • 0: Not enough information gathered
  • 1: Reference noted challenges with teamwork or communication
  • 2: Reference described adequate collaboration but possible areas for improvement
  • 3: Reference confirmed strong collaborative skills and effective communication
  • 4: Reference emphasized outstanding team skills and ability to build consensus

Problem-Solving & Adaptability

  • 0: Not enough information gathered
  • 1: Reference indicated difficulties with complex problems or changing requirements
  • 2: Reference described adequate but sometimes inflexible problem-solving
  • 3: Reference confirmed strong problem-solving skills and adaptability
  • 4: Reference enthusiastically praised exceptional ability to solve complex problems and thrive in change

Impact & Results

  • 0: Not enough information gathered
  • 1: Reference could not identify significant impact from candidate's work
  • 2: Reference described moderate contributions to team/project success
  • 3: Reference confirmed meaningful impact on products and user experience
  • 4: Reference detailed exceptional impact with specific metrics or outcomes

Final Recommendation Based on References

  • 1: Major concerns raised; should reconsider candidacy
  • 2: Some concerns raised; further discussion needed
  • 3: Positive references confirming our assessment
  • 4: Exceptionally positive references strengthening our confidence

Frequently Asked Questions

What makes a strong UX Designer portfolio?

A strong UX Designer portfolio should showcase not just the final designs but the entire process from problem definition through research, ideation, testing, and iteration. Look for candidates who clearly articulate the problems they were solving, their approach, and the results or impact of their work. Quality of thought process is more important than quantity of projects. The best portfolios demonstrate a range of skills (research, wireframing, visual design) and show how the candidate overcame challenges.

How important is prior industry experience for UX Designer candidates?

Industry-specific experience can be beneficial but is generally less important than core UX skills, design thinking ability, and collaboration capabilities. A designer with strong fundamentals can quickly learn domain knowledge, while the reverse is more difficult. That said, candidates with relevant industry experience may ramp up faster and have valuable insights into user behaviors specific to your domain.

Should we prioritize specialist UX Designers or generalists?

This depends on your team structure and needs. Generalists who can handle the full UX process from research to visual design are valuable in smaller teams or startups. Specialists (like UX researchers or interaction designers) may be more appropriate for larger organizations with specialized roles. Consider your current team composition and where you have skill gaps when making this decision.

How can we evaluate a candidate's research skills?

Look for evidence in their portfolio and answers that demonstrates systematic research approaches, synthesis of findings, and application of insights to design solutions. Ask about their research methodology preferences, how they determine sample sizes, and how they translate research into actionable design requirements. Strong candidates will provide specific examples of how research changed their design direction.

What technical skills should we expect from UX Designer candidates?

At minimum, proficiency with industry-standard design tools (Figma, Sketch, Adobe XD) and prototyping capabilities. Depending on your needs, you might also look for skills in:

  • Design systems management
  • User research tools and methodologies
  • Basic understanding of HTML/CSS/JS capabilities and limitations
  • Data analysis for user testing
  • Information architecture
  • Accessibility knowledge

How can we assess if a candidate will work well with our development team?

During the team interview, have developers ask about the candidate's experience collaborating with engineering teams. Look for candidates who:

  • Understand technical constraints and can work within them
  • Create clear specifications and documentation
  • Are willing to compromise when necessary
  • Show interest in understanding the development process
  • Can articulate how they've resolved design-development conflicts in the past

What's the best way to evaluate a candidate's communication skills?

Communication skills are evaluated throughout the entire interview process. Pay attention to:

  • Clarity and structure in their portfolio presentation
  • Ability to explain complex design concepts simply
  • Active listening during discussions
  • How they frame and respond to feedback
  • Written communication in any follow-up emails
  • How they tailor communication to different stakeholders

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